Implemented – indestructible weapons.
Implemented – resting in an inn.
I would gladly add a weapon breakage system, fatigue, weather conditions, and terrain, but, unfortunately, it would be too problematic for me to implement, primarily due to the additional requirements the system would place on me.
However, I decided to implement food in a completely different way in the upcoming update, and there will probably be no provisions as such.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт
⚔︎ Рыцари Тезота: Персонажи | События ⚔︎
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