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Reimian Empire

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#5041
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Implemented – indestructible weapons.
Constant weapon breakage. So that you would have to run back to the city for a new sword after each battle. Or carry a bunch of spares with you.
Implemented – resting in an inn.
Constant fatigue. So that you would have to sleep and sit by the campfire. And all of this would be recorded. Didn't sleep well – minus to stats. Didn't sit well – hemorrhoids, minus to stats.
I would gladly add a weapon breakage system, fatigue, weather conditions, and terrain, but, unfortunately, it would be too problematic for me to implement, primarily due to the additional requirements the system would place on me.
I understand.
However, I decided to implement food in a completely different way in the upcoming update, and there will probably be no provisions as such.
Will there be a defecation system?
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

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