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in later games, the freedom and significance of player actions evolved.
In this expansion, I only saw freedom within the city, mainly in the castle (the only interesting moment was in the hall of shame). Characters with gray text ran through the corridors and killed mobs, and the significance of their actions wasn't particularly noticeable: the second party didn't really do anything.
E si sui vius, er mi grans benananza, e si ieu muoir, er mi grans deliuriers