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The idea for the creature (essentially, this is the idea of how this creature can be implemented – I didn't come up with the creature itself).
Fire Giant/Einherjar
It can be created by manipulating the executioner model, adding existing dwarf parts (the head from a berserker or jarl, the hammer from a gnome hero, etc.). The executioner's animations are quite suitable. The executioner's height in the game is equal to the height of the jarls, and the Einherjar doesn't differ in being overly stout (it's not skinny, but it's not as stout as a jarl).
Description and appearance: https://mmh7.ubi.com/ru/factions/fortress/creatures/fire-giant
Of course, not all abilities can be implemented – for example, "Blood of the Volcano" has no analogues in Heroes 5 – the closest ability here would be "Magnetism," but it is related to all chaos, and not just to fire. "Arkata's Hammer" – practically any splash attack (splashes, crushing blow, wave of fire, etc.). In essence, immunity to fire and vulnerability to water – all of this exists.
... И древний лес, роскошен и печален, Блистает там воздушностью прогалин. Но между кедров, полных тишиной, Расщелина по склону ниспадала. О, никогда под бледною луной Так пышен не был тот уют лесной...