My opinion regarding this template is different. I believe that penetration into the central zone and the opponent's zones should be prohibited without breaking through the Guardian Order, even if control is present (following the Jebus principle). This would eliminate the need to reduce Attack Power, and it would introduce at least some balance into this mess.
It would be much better to not allow any of these "terrible templates" in serious Tournaments, without even hinting at balance. Then, we wouldn't have to pay attention to individual flaws and try to improve something that is inherently unsalvageable.
First and foremost, I'm referring to Anarchy and Skirmish; secondly, to Minotaur and Diamond (in their current form); the list is not final, and I haven't yet developed the skills to discuss Jebus; I haven't had the pleasure of trying out some templates (e.g., CM).