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Reimian Empire

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#2175
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It would be good to capture the admiral instead of killing him.
That thought crossed my mind too, but I doubt it would be of any use. He'll end up in paradise anyway, so we can sacrifice the admiral.
But it seems better to try heading southwest, approaching from the stern of the large ship (which won't be able to turn around and catch up), and shooting down the small ship on the west that tries to interfere.
Good idea.
Or take advantage of your engine and reverse, which would shock everyone. But only if the speed loss from such a maneuver isn't too great.
But that one doesn't seem very good to me.
Too bad you don't have mages with Fireball...
Arz, Fiver, Celia, and Begonia (although she's unlikely to survive until the next turn) have AoE spells. Moreover, the first two have them built into their regular attacks. I would prefer some kind of mass paralysis, but it's only available to the dragon and is quite unreliable.