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Reimian Empire

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#1658
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/ Overall, everything is correct. I suggest that all melee units stand closer to the statue (so they can attack immediately). Mages should be as far away as possible, at the edge.
There are a couple of things:
1) Of course, I'm hesitant to attack first. I have no idea what kind of attacks it has; it might have something very powerful. I would prefer to attack after our tanks, but I guess there's no choice.
2) This boss might have area-of-effect attacks, fireballs, and so on. It's implied that it fights against a large number of opponents. So, ideally, we need to avoid clustering too much (although after everyone engages in melee, we'll have to anyway). I suggest that mages stay on different sides of the enemy, and warriors... well, somehow, I don't know.
3) By the way, the mage Nebka should not only attack the enemy but also heal us. I mean, with his healing spell.
I'm also curious if it has mind control or summons some nasty creatures to even out our numerical advantage... We need to keep that in mind. /
I think if you attack now, you'll get a good idea of what this thing can do. And then you can react accordingly.