A very uncooperative map with no air control (at least I couldn't find any). Everything revolved around two long paths, making it difficult to rush towards the opponent. As a result, the map was divided into two parts. The opponent was better at army composition, while I was better at tempo. Consequently, I quickly gathered my Castle, Orb of Ground Enhancement, and waited for the opponent to make a mistake. I didn't even have to wait for their turn; they jumped into a portal, where I knew everything, and I took advantage of that and attacked. The explosion immediately killed 49 out of 56 of their units, and then there was a dance with elementals, where I had the advantage.
Thank you for the game!
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