Another loss :D and again, slow paths, the opponent didn't take any rests, and I didn't have any either. He gave up two paths and three outposts. On the first path, I defeated the archers in the underground and ate two of my own second-tier units. On the second path, I ate a rampart with an elven outpost; I have two conscripts, and in the university, I learned the log for the land I already had. Then I got two angels :D, and slowly, I was getting joins, outposts, pegasi, grand wizards, etc. Then I went through the treasure, got +2 speed, and moved to another – a sandy one – with two paths; the encounter was close. But there were 40 mages, 27 monarchs, and 26 master genies. On turn 133, the opponent tried to armageddon, but +2 speed didn't let him succeed :p. Then, Pir already traveled very far, but didn't reach the village. On my turn, I move, shave off two sultans with my septine, and attack – he surrenders. Thanks for the game!
Thanks for the game.