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Reimian Empire

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#828
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Captain Yukimura

[1113/1113][444/444]
Origin: Akkerwald

Characteristics
Strength: 30
Intelligence: 37
Willpower: 54
Agility: 44
Perception: 39
Wisdom: 32
Charisma: 28 (40)

Parameters
Health: 428 (513) (1113)
Melee Damage +30% (36)
Immunity: 30 (36)
Magic Power: 37 (44)
Magic Energy: 370 (444)
Willpower Checks: 54 (64)
Evasion: 44 (81) (97)
Initiative: 44 (52)
Accuracy: 39 (81) (97)
Observation: 39 (46)
Spiritual Strength: 320 (384)
Insight: 32 (38)
Movement Speed: 8 (9)
Critical Hit Chance: 28% (48%) (10%)

Skills
Imperial Sword Art
+1 to evasion for each point of perception
+1 to accuracy for each point of agility
+3 to movement speed
+0.5% chance to deal critical damage for each point of intelligence

Cleave
+40% to final damage from critical hits.
+10% chance to critically hit

Dash
The character deals damage to all enemies on the line of its movement and stops at the last cell. Cooldown: 2 turns.

Quick Blade
Two additional attacks (75% damage)

Imperial Military Academy
+1 to health for each point of strength, agility, and willpower.
+2 to movement speed.

Ephemeral Weapon
The character can use ephemeral weapons of the empire.

Officer
Allies under the command of the character receive the following bonuses:
+1 to accuracy for every 2 points of charisma (40)
+1 to evasion for every 2 points of charisma (40)
+1 to initiative for every 2 points of charisma (40)

Enhanced Training
+20% to all parameters.

Equipment
Reima Guard Captain's Uniform
+12 to charisma
Officer bonus is twice as strong

Justice +4 (one-and-a-half-handed sword, Larian steel)
Damage: 245 (333) (466)
Paralyze on hit (willpower check)
Additional strike
Critical Hit Chance: 20%

Revolver
Model: Dominion
Damage: 250
Drum: 5
Reload: 2
Range: 8
Critical Hit Chance +10%

Enhancer (ruby)
Yukimura's First Meridian: Nature
Yukimura's Second Meridian: Fire
Yukimura's Third Meridian: Nature
Yukimura's Fourth Meridian: Darkness
First Slot: ☆ Wall
The damage of the first attack against the character (per battle) is reduced to 0.
Second Slot: ☆ Attack
Final damage dealt by the character in melee combat increases by 40%.
Third Slot: ☆ Health
Health +600
Fourth Slot: ☆ Affinity
Damage from darkness is reduced by 100%, from light by 50%.

Grenade (x3)
(quartz)

Cartridge (x30)
(quartz)

Reima Guard Captain's ID

Wallet
3000 Rum

Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария