But it becomes a problem when the map is in the RPG genre, and you are the one playing through it, while the enemy hero ends up in a place where they absolutely shouldn't be, and takes something they shouldn't take. This disrupts the flow of the playthrough and can make the map unplayable. It's just that, perhaps, this hasn't ever backfired on you, so you consider it "cool." I don't.
(Василь Симоненко. Люди – прекрасні)