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It's no secret that Keen Senses (Eagle Eye) is considered the most useless skill in the game. I'm sure suggestions about it have already been made, but I had the following idea: why not change it so that having this skill gives a chance to learn magic when fighting neutral creatures?
For example, when fighting neutral creatures of level 1-2, depending on their number, the probability of learning a random spell of level 1-2 changes linearly or according to some formula. When fighting neutral creatures of level 7, there is some probability that after the battle, a spell of level 4-5 will be learned.
I think that if the probability is chosen correctly, the game will become more interesting and diverse. That's it.
Then Keen Senses on any S, M, and even L maps will be overpowered. And there is no logic in learning spells this way.