Why is that stupid? The location is one thing, the rating is another. A similar example was already given in the thread: Player 1 took first place with a result of 3 days. Player 2, who took second place, completed the map in 60 days. And if there were 50 people participating in the tournament, the rating of the two leaders will hardly differ, even though Player 1 played MUCH better than Player 2.
The second example (or, rather, a counter-example) is the same tournament, the same 50 players, the first completed it in 10 days, the next ones - in eleven (or ten people - in eleven days, seven - in twelve, the rest - in fifteen, so that they don't say that I gave an unrealistic example). What do we have? Among themselves, the players who completed it in the same time competed according to a secondary criterion - and someone, having made an effort, showed their level and overtook everyone in their group. The question is - why can't he claim a bonus?
After all, all players will be sorted by place, but 2nd place and 11th place will receive the same rating according to the Iron system. This is also unfair.
The oscillator is the average between the rating based on days (the Iron system) and the rating based on place... Two equally valid reference points have found a reconciliation in this method. Both place and result influence the calculation of the rating... Explain to me, gentlemen who disagree, what is so controversial about this? Just objectively, please. Phrases like "the oscillator cuts the rating of the last place in half!" are not serious... This is not a minus, but an incentive to develop and not be at the bottom of the table... And in general, the loss of 2-3 points for an outsider will not be a big deal, I think... 5 or 3 in the end, it doesn't make a difference. But at least we solve the problem of taking into account the secondary criterion. Iron does not take it into account at all. Which is more important?
What is the time limit?
If it's too short, then not all Clans/players from the Clans may be able to participate.
If it's too long, one player may be able to complete all the maps.
