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Player rating for tournaments across all installments of Heroes.
WHY? Can you explain this dislike for considering location without referring to its absence in your calculation? Let's move away from what we have at the moment. We've forgotten about oscillators... What bothers you so much about considering the player's location – one of the most significant aspects of the game? After all, secondary parameters lose their meaning – and they are very important because they add interest to the game.
I've already explained all of this in this thread. Location in Heroes is subjective if you start calculating several games with different compositions. But DNI (Daily Number of Invasions) is real – that's what explains everything. So, what about a compromise? Don't you want to help me out by fulfilling a small mathematical request? :)