Let's say I complete a cooperative challenge, but the player following me can't. How is he worse than me? Isn't the cooperative mode already pushing him down 3-4 places in the ranking?
And it's not just about how the rating is calculated; it's that your approach is simply insensitive to this scenario. It's insensitive to any scenario, really, because it's too simplistic. Let me explain specifically: "simplistic" doesn't mean you're a lumberjack or that it's poorly made (mathematics can't be bad – it either exists or it doesn't). It means it doesn't take into account many of the nuances of tournament competition.
And the only way to neutralize the idea of cooperative play is within the clan ranking system itself – I think everyone will understand that. Because the benefit here isn't for an "oscillator," but for the principle of "fair play," which is more important.
So, for those who see many tactical ideas in the tournament, it's not interesting because it simplifies everything too much. And for those who might be interested in such a simple ranking, the ranking itself is irrelevant. A few people decided to try to create a different calculation, and they are working on it. And if, according to this calculation, you lose your first place, then that's how it will be... There's nothing you can do about it – everyone is on equal footing...
:smile19: Deleted :smile19:
Kyle: off-topic!
