In terms of setting, what exists and what I have in mind is what I like most out of all my works. Of course, with the exception of some problematic details that I couldn't overcome due to the limited capabilities of my mind. However, I like the mechanical part even less – in this respect, it turned out to be rather weak. The entire game is centered around the state of the Rhemic Empire, and therefore, unfortunately, there won't be much diversity (like before) when generating a character. Much of this is due to the fact that what is written below is only about 20% of what was planned. I planned to elaborate much, much more, give each nation (of which there should have been several times more) at least one unique skill tree, create more basic skills, describe the numerous religions of the continent, perks, make an engaging mini-game, and so on, but in the end, for one reason or another, I stopped, abandoned some at the development stage, and simply didn't touch others – I gave up. I should also apologize in advance for the poorly written post about the mechanics – I had to redo a lot of things, cut things out from post to post, and so on, and then I didn't want to redo anything else.
Regarding the game itself, I can't guarantee anything yet, because I don't know the current demand for it and the individual situations with players' free time, and besides, as I said before, I have a peculiar schedule. I go to bed at eight in the evening and wake up at four in the morning, and I will most likely be busy with other things until about 10.
Nevertheless, if the game brings pleasure to both me and the players, I may refine both the narrative part (in particular, regarding other cultures) and the mechanical part (I will bring what exists to perfection and introduce innovations).
I used a couple of elements from another setting of mine (which didn't work out), but it has nothing to do with this one.
By clicking on the flag, you can listen to the thematic composition of the country in which we are going to (?) play.
The starting location is the city of Calvad. The player characters are either visitors to this city or its inhabitants.