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Walkthroughs for custom maps.

#1136
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Marmot
Hello! Did you make it to the end? Were there any mistakes? I have this map in my "pending" folder of unverified maps, along with a few others from the same Polish website, and the best way to check it is to play it. Where can I find the time for all of this?

Unfortunately, I didn't save any of the 3 games; I played them all in one go. I'll play it again on Saturday and upload it. I'll write a walkthrough; the map is interesting.

Added 14 hours 53 minutes ago
Anielskie miasto[/CENTER]

A large map with both an overworld and an underworld. The default starting faction is Red, Castle, with Ingham as the starting hero. He also became the key hero. The victory condition is to kill everyone.

In the overworld, besides us, there's Blue with Rampart, Gray with Inferno, Green with Fortress. In the underworld, there's Orange (Necropolis), Cyan (Tower), Pink (Dungeon), and Purple with Stronghold.

Each player starts with several Castles. We have 3, and we'll take a 4th later. A little further down, there are also 3 neutral Castles, but the path to them is guarded by 1000 Archangels. The opponents have a larger number of Castles, especially the enemies in the underworld.

What's on the map: We get the City Portal by building guilds in our Castles. There's a Grail, but to get it, you need to reach level 57 and open the guardians of the tents that block the entrance to the underworld in the labyrinth.

There are no spatial gates on the map, no wizard's hat, angel wings, or air magic tome, and no scrolls with flight or gates. The Flight spell can be obtained in only one place on the Purple's land (he himself cannot get it).

On each hero's land, there are tents; you must visit them all.

As soon as Ingham gains enough experience, we send him to explore the lands below. Soon, the Blue hero with a strong army starts scouting. The map is designed so that by conquering the Castles and lands of one hero, you move on to another. The underworld heroes are locked in by guardians; they cannot get out and fight each other, except for Purple.

In the overworld, there's one nuance: if you manage to take it, you win. But here, everything depends on luck. Near the Gray's Inferno, there are several two-way portals, and at the exits, there are hordes of Archangels and Black Dragons. And in the middle, there's a legion of Ghost Dragons. If you manage to break through the guard, you take the Ghost Dragon legion and move on. I've played this map three times, and three times the dragons joined, what will happen the fourth time – time will tell :).

When the dragons are sighted, all other neutrals will also join or run away; as you progress and conquer the map, their number increases.
After eliminating Blue, Gray, and Green, and opening the guardians, I went to the underworld. I dug up and installed the Grail in the starting Castle. It was very easy to deal with Orange and Pink; Cyan had already attacked them. After capturing their Castles, I went to Cyan. I defeated him and took the Titans into my army.

Only Purple remains on the island. The path to him is blocked by a gray guardian. After visiting the tent, we open the guardian, get on the boat, and go to him. You can also go straight there or follow the path to the enclave, guarded by a guardian (the brown spot on the map), get Flight, and fly over.
As you progress, you find many artifacts, most of which are heavily guarded.