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There are so many incorrect statements in your discussion. Just off the top of my head:
- It is necessary to get 7 wood as a starting bonus. In general, the main problem is with wood, and during the playthrough, the amount of wood never dropped below 3. Yes, I can tolerate the 10-turn limit, but it is quite logical to try to get the most out of it, especially if you don't know the exact prospects. But it is not necessary.
- There is definitely no need to scare (avoid attacking) a Chasseur. He provides an attack boost for us, which will be useful for both the boots and the garrison. At the same time, he comes with a weak army and a weak spell, as a result of which he casts only 1 spell (or maybe 2). The losses are worth it. Killing a Ciphes is debatable, but if resistance is upgraded, then, in my opinion, it is also worth it. With a larger army and a shield, she lives longer and sends more harm in the form of bolts. It's a preventative measure.
Honestly, I am also surprised by such problems with simultaneous attacks on computers. It seems to me that this should be solvable. But it only seems that way; I am not in a hurry to draw conclusions. I am sure that marlo has already tried many things, and it is not that simple. Maybe I will encounter this problem myself, as the green faction has not appeared yet; we will talk about it then.
Ps "tolerate the 10-turn limit" :) oh, this autocorrect :) I don't remember what word I had in mind, but the word "tolerate" is quite suitable for the process of generating a save file:))