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Attitude towards complete anti-magic!

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#49
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And you'll end up with just meat, or a lot of meat.
ANTIMAGIC is not a cure-all, and it needs to be used very carefully, as it doesn't wear off until the end of the battle (as far as I remember). And you just watch as your best units die out because you can't heal them, bless them, or enhance them with magic.

But even so, a mage can't heal or enhance all units. Even if they do heal, it's only a portion, and not a very large one. Antimagic is needed, and ESPECIALLY needed by Nature.
Firstly, it removes curses. Nature, I note, doesn't have exorcism. And if Order casts "Forgetfulness" on the elves, what will they do then? Just stand around doing nothing, to be turned into meat? And if they summon mantises (or something else), and Order wants to eliminate them with "Banishment"? And if Chaos starts splitting up the phoenixes? What will they heal or enhance?!
Realistically, when antimagic won't be needed is in a battle against Life. Here, in my opinion, there will be competition to see who can enhance their units the most. Life, of course, has a significant advantage here. But that's a completely different story...
P.S. Everything I described applies to the Antimagic spell, for those who didn't understand. It's really only needed for one (or maybe two at most) units. And the Nature mage, I assure you, will have plenty to do. There will be someone to enhance and heal (if they have the Blessing of Life in their spellbook!).