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as for the AI's behavior, you are greatly mistaken, http://heroesportal.net/library/index.php?version=h3&page=physic#s1
see the "game difficulty" section.
For the AI, whether the difficulty is 130%, 160%, or 200%, it doesn't matter in terms of starting resources and AI power. That is, within the framework of randomness, with all other things being equal, it will have the same set of moves and will not make completely stupid moves that it could make with a pawn.
The only bonus the AI has at different difficulty levels is an INCREASE in resources, and nothing more.
see the "game difficulty" section.
For the AI, whether the difficulty is 130%, 160%, or 200%, it doesn't matter in terms of starting resources and AI power. That is, within the framework of randomness, with all other things being equal, it will have the same set of moves and will not make completely stupid moves that it could make with a pawn.
The only bonus the AI has at different difficulty levels is an INCREASE in resources, and nothing more.