Added 3 minutes later
Leveling up horses on psychics is a good idea, but I've already maxed them out to speed up the process of moving around the starting area and to better level up Tazar at the beginning.
Added 3 minutes later
It's also lucky that Kirr doesn't join the woodcutter, even though there's a chance of that happening. And she doesn't have teleport, only earthquake; the author didn't finish that part.