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I barely scraped together enough resources and gold for mounts without a citadel, with a spread of 6 heroes. Although at the start, they gave me 2 native dwellings (I thought everything was fine), the wood and ore mines were blocked, and there weren't any resource piles near the mines... By level 121, I found the first resource pile of wood to upgrade grand units... Before that, I used prisoners to get wood for the mounts (skeletons, zombies, and clothiers from level 5). Ivor entered with 121 and 19 grand units (including a stack of 60 elder liches). Kirr has Earth Magic at level 6. There's a place to build a grand monster. Thanks for the game.
It was a long journey, but overall, a rich map. I found an external market and cleared a dwelling. Everything was going well. But then I failed to break through 6k guards, losing some harpies, and spectacularly ended with a major fail in the nagabanka, not carefully planning its capture and not allocating stats from the treasure chest. Thanks for the game.