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This is an army that doesn't receive weekly reinforcements from two corner castles, and after breaking through one Inferno garrison (it also suffered unpleasant losses due to Magogs and Ifrits), plus I lost 20 Dragonflies while defending against a speed boost, plus 2 Inferno shooters were on Archdevils, so I had to endure more Inferno attacks. That's how I lost the army.
But never mind the Inferno computer player. After defeating the Necropolis, you can take its mines, and you don't need to bother with it before that. I'm more concerned about how to effectively deal with the Brown and Green factions. Let's say Kirr emerges and attacks Tazar in his castle the next day, then Tazar blocks the exit from the one-way portal, and the Brown faction is out of the picture. But the Green faction arrives at the same time, and it will run off to capture the corner castles, that's for sure. Although there are empty spaces behind the White Gates (there used to be Boots and a Cloak there), maybe they can be used to trick the computer players, but it's unlikely that my shooters can compete in logistics against the enemy heroes. In general, I'm still confused (for the umpteenth time, haha).
Added after 3 hours and 9 minutes:
I also thought that this is the only map I remember where it would be useful to generate a "Month of Monsters." For example, Snakes.
Added after 1 minute:
Although, no, I'm wrong. When playing Xiedu, I joined legions of Demons and sold them for money in the Citadel.