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I don't retract my opinion about the map's difficulty :) It's just that its defining feature is the absolute minimalism of options combined with maximum demands on turn management, battles, and base building. It's not quite what you'd expect from a difficult map. If you approach it from the perspective of exploring the full range of possibilities offered by the game, and considering the difficulty level, then my choice would be Rise of the Sun King. But I repeat that the map is probably unfinished, which is very disappointing.
Added 1 minute ago I'll replay Limes Inferior soon, and I'll take +8 attack as a bonus :)