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I hope your opinion of this map has changed :) In my opinion, it definitely doesn't qualify as the most difficult, even at 200%. And I hope you're already succeeding in your new attempt at 200%? And what bonus did you choose in the end?
A secondary skill from the Scholar always changes the tree of suggested skills, but it doesn't necessarily make it worse :) It depends specifically on your save.
The entire pace of the walkthrough is based on buying a dragon with a full army every week, but is it possible to buy a dragon on the 1st week with the Gauntlet bonus? That's a rather difficult question. And without the dragon army from the 1st week, there won't be such a tempo for resource gathering.
As I said above, I don't like the Gauntlet bonus at 200%, so I didn't test this option much. Maybe, if you get Offense early and quickly level it up at the altar thanks to the Captain's Hat's 6k experience, then even difficult battles will be quite manageable. But, in my opinion, 8 attack will be more useful in the long run than 300 movement points from the Gauntlets.
Meanwhile, I've made some changes to the walkthrough. I realized that on day 147, after building a castle, I was left with 2 stone and no way to defend it at all! And I can't build a Silo resource. So I decided to revert to an earlier save to build it sooner. The weak point of the 4th week's build order - upgrading the Lizards - was an unnecessary simplification, and I had to abandon it. As a result, 141-143: market, forge, GM; 144: Silo resource; 145: city hall; 146-147: bulls + castle; 212: capitol. This is how it looks now, following Feng Shui :) Of course, the downside is that there's no one for Zipesque to fight, so she'll come with more mana, but what can you do?
A secondary skill from the Scholar always changes the tree of suggested skills, but it doesn't necessarily make it worse :) It depends specifically on your save.
The entire pace of the walkthrough is based on buying a dragon with a full army every week, but is it possible to buy a dragon on the 1st week with the Gauntlet bonus? That's a rather difficult question. And without the dragon army from the 1st week, there won't be such a tempo for resource gathering.
As I said above, I don't like the Gauntlet bonus at 200%, so I didn't test this option much. Maybe, if you get Offense early and quickly level it up at the altar thanks to the Captain's Hat's 6k experience, then even difficult battles will be quite manageable. But, in my opinion, 8 attack will be more useful in the long run than 300 movement points from the Gauntlets.
Meanwhile, I've made some changes to the walkthrough. I realized that on day 147, after building a castle, I was left with 2 stone and no way to defend it at all! And I can't build a Silo resource. So I decided to revert to an earlier save to build it sooner. The weak point of the 4th week's build order - upgrading the Lizards - was an unnecessary simplification, and I had to abandon it. As a result, 141-143: market, forge, GM; 144: Silo resource; 145: city hall; 146-147: bulls + castle; 212: capitol. This is how it looks now, following Feng Shui :) Of course, the downside is that there's no one for Zipesque to fight, so she'll come with more mana, but what can you do?