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- A reference guide and manual in Russian for Heroes 3.
This applies to life, yours and mine, but definitely not to the heroes!!! Heroes of Might and Magic is a strategy game based on logic and patterns. It's interesting how you put it: "pseudo-random" - it's close to the truth, but I would say "anti-random" - you can calculate anything, but it will require effort ;). Every single battle can be arranged the way you want - you can change the "fate of this probability law"...
Hold on, don't exaggerate. How does a PRNG (Pseudo-Random Number Generator) work? It uses a pre-defined random sequence of numbers, then modifies it using some complex function, but nevertheless, if you know this principle in advance and perform all the calculations that occur in its core together with the computer, you will get the same result. That's why I say - pseudo-random (I didn't invent this term - it's actually called that). But within the game, the calculation mechanism is unknown to us, and it is impossible to find it unambiguously by trial and error. You can see some dependencies, but you won't be able to prove that it is so...