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[Tournaments-HotA] Game of Thrones

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#874
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Wicc

In the next tournament of this kind, I'll think about how to reduce the influence of technical issues on the outcome of group stage matches. If anyone has any ideas, I'm open to hearing them.

I think that in round-robin tournaments (tournaments with groups), we should set specific time limits for each match. For example, in a group of 4 people, they would first play 1 vs. 2, and 3 vs. 4; then 1 vs. 3, and 2 vs. 4; then 1 vs. 4, and 2 vs. 3. This way, matches won't be postponed until the last moment, and all technical issues will be addressed in a timely manner.
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