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A counter-game. Level 4 lair. Perfect for a starting Necromancer. At the beginning, I was offered machines – I took them. Then attack and defense – I took it. And when they offered a log, I grabbed it, forgetting that it was the 5th base. And I was left without magic. The machines remained as starting units; in the city, I regenerated and resurrected, tried to break through the main tower, failed, and didn't take a load (although I saw throughout the game that the opponent was losing a lot of troops). Thanks for the game.
I took machines at the start. And then, for some reason, I grabbed a lot of bases. As a result, I couldn't max out the machines for a long time. And the tent only appeared on turn 3. For the first 2 weeks, I did well. Then I took dragons with tanks, and things started to improve. I got a shield in the summon. With it, everything went smoothly. I upgraded the elders and tanks. Then I received a message about the surrender. It's tough without magic, of course. Thanks for the game.
«Не важно, как медленно ты продвигаешься, главное, что ты не останавливаешься.» (Брюс Ли) twitch.tv/davnii11