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Epic War Age (EWA) - Adapted Mod Collection

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#659
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Anton Turov
As far as I know, they tried to add a mod with the Naga city to the modification, but they refused because the mod was not finished – the skills, abilities, and schools of magic were incorrectly designed, but they didn't try to add dwellings for the Nagas, and in my opinion, this is very interesting. Here, I see 2 points:
1. Can someone upload this mod?
2. How can we bring Denis (the author of the assembly) back? And the second question is much more important.
Denis is exactly the kind of person who, in 2-3 working days, can not only add Naga dwellings to the assembly but also add mods such as NAF (new artifacts) and NHF version 0.86. Moreover, he will add it in such a way that everything will work correctly and without errors! He sometimes writes in the VK group, but rarely. He recently wrote that he might return to development.

He last worked on the modification in February – he wrote that he managed to influence the game's exe files using special 64-bit editors, thereby making significant changes to the game's core. He also managed to add the creature almanac and the portal mod, after which he disappeared from the world of Heroes. But I hope he returns to development.

Everything is possible; I myself am racking my brains about how to do it. As far as I know, he is currently working on a modification that is not related to Heroes.

Added 5 minutes ago
Mokara
There are suggestions for updating the mod.
1. RMMS. Add the ability to replace ALL creatures on the map + choose a method (Dyrman or Redheavenhero). Plus, don't divide, say, 100 gremlins into 1 gremlin, 1 djinn, etc., but add creatures at 200 percent of the squad's strength. Approximately like this - 100 gremlins, 3 djinns, 5 mages, etc.
2. In RTMG, there is a function to replace creatures in cities. Can a program be written only for this function?
3. Add all new NCFs as of the date of the mod update.
4. Embed NHF.
5. The ability to choose whether to have Creturepedia in the game, because of this mod, it crashes.

Some of the ideas you have suggested are very interesting.