I never understood what the problem was with both peasants and zombies; they aren't magic stools...
Peasants are still somewhat acceptable, but zombies are disgusting in themselves; I would like something that wouldn't make your eyes bleed instead of them. I like the mummy model; I think they could fit in as a second-tier unit for Necropolis. And what don't you like about gargoyles? I think they are quite amusing creatures :)
There are zombies based on mummies somewhere, but they are still zombies – thin, half-decayed, and without bandages.
Removing or changing some elements of the creatures is not a problem. The question is whether users will appreciate such an innovation.
As for the people, it's better not to make vestals; otherwise, retraining will change the unit's gender.
Vestals will undergo retraining in Thailand:smile52:
But it's better to replace the chubby ones – peasants shouldn't be fat.
It would be good to have something to replace them with... Vestals really can't be placed on the 1st tier. There were suggestions to replace them with spearmen, but I agree with comrade Ment; spearmen and armored men are approximately equal in strength, and the difference between their tiers is not very logical.
In that case, make vestals a 4th-tier unit, or somehow make it so that they don't participate in this chain.
If vestals are placed on the 4th tier, then archers and armored men would have to be moved to lower tiers, and this is already a very controversial change that greatly affects the balance of the faction.
[Модификация]Phoenix Vision - Комплексное модифицирование визуального аспекта игры.
[Модификация]UNIT-Баланс существ + визуальные изменения.
[Модификация]NewTransformUndead-Таблица поднятия нежити.
[Модификация]VisualFix-Устрание визуальных багов.
Карты для Heroes V 3.1:
[Карта][1x1]The Last Stand - Дуэльная карта финальных битв
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