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Heroes V - Remake "File restructuring, 'junk' cleanup, and game optimization"

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#33
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13zl
Generally speaking, I'll consider it; perhaps we can adapt the unit names to resemble some kind of destroyers and ravagers, thereby distinguishing them from the heroes of their faction. But for now, I'm not sure – I'll add your suggestion to the list of ideas.
We once discussed the idea of creating ravagers based on devils by attaching the head and arms from the ravager model from Heroes 6. As far as I remember, the devil has an animation for a hand strike, so we can safely remove the weapon from its hands (ravagers don't have weapons).
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...