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It's not bad, but rather a choice between two evils. If someone comes up with another algorithm that prevents using Fly to bypass and visit objects past the shifted guards, the developers will consider it. But for now, it's like this.
Well, firstly, why did the developers suddenly decide that Fly shouldn't be used for this? In my opinion, this is one of the intended uses of this spell. It's not just about tournaments, you know. Plus, it adds to the chaos. :smile22: Secondly, it would be better to limit it with rules, like with passages between zones (although I understand that this contradicts the concept), rather than distorting the mechanics and adding bugs. IMHO.