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#752
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KobRa_RR
Yes, the situation with flying units is excellent, caliban. I've been saying this for a long time, but somehow no one cares.
It's not that no one cares, but rather it's a choice between two evils. If someone comes up with a different algorithm that prevents flying units from taking and visiting objects while bypassing the shifted guards, the developers will consider it. But for now, that's how it is.

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