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#313
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Mikhail Alekseevich
Most of these creatures are taken from NCF, the rest are from other mods; I don't know how to create my own from scratch. So, collaboration with NCF is not for me.

By the way, does anyone know how to give a hero the model and animation of a creature? I've searched through the game's resources so many times, and once the game even crashed because I messed things up, and only later did I realize that I hadn't uploaded the folders from Data.
You open the hero's file, and at the very beginning, there are links to (Model) and (AnimSet). There, you write the links to the (Model) file (the file that points to materials, textures, geometry, and the skeleton) and the (AnimSet) file (the file that contains a list of the model's animations. For a hero, you need animations for cast, rangeattack, move, idle00, and specability).
Further in the same file, after the links to the portraits, there will be links to the (Character) file. The first entry is the hero in battle, the second is the hero during an attack (if you are making a hero model based on a creature, then this entry is not needed), and the third is the hero on the map. You need to create links to the (Character) files, which will contain the path to the (Model) and (AnimSet) files for the map and the (AnimSet) file for the battlefield. You can also create links to models for different colors there, but if your creature doesn't have a flag, then this is not necessary.
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