Creating the textures themselves isn't that difficult – the question is whether the result will be visually appealing. The real challenge lies in creating a new 3D model (even if it's not built from scratch, but uses existing "parts").
New here? I'm Roha — want a quick tour?
Creating the textures themselves isn't that difficult – the question is whether the result will be visually appealing. The real challenge lies in creating a new 3D model (even if it's not built from scratch, but uses existing "parts").