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Indeed, many often confuse the concepts of "texture" and "model" without understanding that a texture is called a "wrapper" for the model, which is stored in the game as a 2D image.
Added 2 minutes later Mikhail Alekseevich
I didn't write it correctly, but in any case, I can't create my own textures yet, I hope.
Creating textures directly is not that difficult - the question is whether it will look good. The difficulty lies in creating a new 3D model (even if it is not created from scratch, but uses ready-made "parts").
... И древний лес, роскошен и печален, Блистает там воздушностью прогалин. Но между кедров, полных тишиной, Расщелина по склону ниспадала. О, никогда под бледною луной Так пышен не был тот уют лесной...