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UNIT - Creature Balance + Visual Changes

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So, the new version is close to the alpha testing stage, and therefore I would like to share some information: 1) Version 2.4 will be the final one for the "UNIT" mod. The main task of the last update will be to fix the remaining imbalances in the balance of creatures, as well as various kinds of bugs, in connection with which a beta test will be conducted, in which everyone can take part. 2) A significant role in balancing will be given to war machines and their corresponding specialization. Previously, this direction of hero development was often less of a priority. 3) The balance of creatures of the "Haven" faction has been revised, as a result of which monks, inquisitors, and adepts have moved to the 4th tier, and griffins, royal griffins, and war griffins have moved to the 5th tier. 4) The chances of triggering many creature abilities have been revised. 5) The visual component will introduce many cosmetic changes to the textures and animations of creature abilities, and will also fix some graphical bugs of the original version of the game and previous versions of the mod. 6) A preliminary list of changes will be published on August 30, 2017.
Модификации для Heroes V 3.1:

[Модификация]Phoenix Vision - Комплексное модифицирование визуального аспекта игры.
[Модификация]UNIT-Баланс существ + визуальные изменения.
[Модификация]NewTransformUndead-Таблица поднятия нежити.

[Модификация]VisualFix-Устрание визуальных багов.

Карты для Heroes V 3.1:

[Карта][1x1]The Last Stand - Дуэльная карта финальных битв


Группа VK:
https://vk.com/club176978884