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Heroes 5.5 WarGame Edition - Tactical Edition.

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#761
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Nargott

I'm currently considering returning the demons to the racial branch of Hellfire, but removing the "Curse Mark" and giving it to the Dungeon faction as the "Assassin's Mark." From it, I would create "Assassin's Strike" - applying a debuff on hero attack (removing it from the "Attack" skill). Under a developed/skilled Darkness, the damage of the debuffed stack will be approximately halved compared to a stack without the debuff.
The reason is that Hellfire is mana-intensive, and therefore it combines with the Corpse Eater, which demons already have.
I also think the same way - this is justified by the Darkness's tendency towards darkness, allowing for the presence of a "weakening strike," but I wanted to have the Curse Mark originate from Hellfire, and also have different names (Curse Mark = Mark of Darkness).
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...