Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Well, just so you know, Fortress isn't overpowered either. It has fast construction and Tazar, but as far as I remember, their territory consumes a lot of movement points, and this is considered one of the main drawbacks of the faction. There is, however, a trick with a million wyverns, but in Heroes of Might and Magic there are plenty of creature banks. If not wyverns, then angels, or giants, or cyclops. This somewhat levels the playing field.
They also have a good starting speed (which is great both in battles and in scouting locations) and excellent archers. Not overpowered, but a very solid (heh) choice.