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Sacred Haven of Debauchery

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Well, just so you know, Fortress isn't overpowered either. It has fast construction and Tazar, but as far as I remember, their territory consumes a lot of movement points, and this is considered one of the main drawbacks of the faction.
There is, however, a trick with a million wyverns, but in Heroes of Might and Magic there are plenty of creature banks. If not wyverns, then angels, or giants, or cyclops. This somewhat levels the playing field.
They also have a good starting speed (which is great both in battles and in scouting locations) and excellent archers. Not overpowered, but a very solid (heh) choice.