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I have a few crazy ideas that might be impossible to implement.
1. In WOG, there's a script that makes battles more challenging, called "karmic battles." In short, in a battle with monsters on the map, several different creatures fight on their side as well. With each battle, the number (and then the level) of creatures increases.
2. "Customize your town." A program that allows you to change the creature lineups in towns. A similar function exists in RTMG, but it's not fully implemented.
NCF