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#3901
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It's a shame about Uroboros – on the one hand, I've often sacrificed it for healing and clearing the board, and it also counters Grimnir. On the other hand, a duel between Uroboroses is just a chaotic mess, and whoever casts Uroboros first and spams low-level spells will win. Whatever.
It's funny that they didn't touch Bloodcat, Sabertooth, and BKB. The complainers pushed for Tove to be nerfed as a main offender, but she gets destroyed by any similar nuke 3 for 2, but those maps are perfectly fine for them.
I haven't played much against Snow White, but she didn't seem super strong to me. A 2-mana creature that can profitably kill 2-3 3-mana creatures in one turn (and only them, and now it will just be a pointless suicide), which can be completely ignored when she's level 1-2, and the opponent will either have to chip away at you with minimal damage or suicidally attack the small Snow White. They couldn't find any other way to preemptively nerf Aegis, lol.
I don't care about Grimnir; many people are annoyed by him, but as a former Imperial Dragoon user, a 2-3 creature dealing 4 damage on full mana never impressed me. It's a great card, and I've always liked having it available for all classes.
Baffspawn – goodbye, I'm glad to see it go.
"Nerfing" Goblin Rider and ignoring Alice – I'm not sure if this will solve the problem of the perfect neutral creature, but it will only remove one of the rare cheese strategies, where you have nothing to kill the enemy leader with on your turn before they play Alice, but in those games, you don't have many chances anyway. Well, it's still better than if they had left the neutrals unnerfed.

I just felt like complaining for 10 lines.
My sword, my trusted ally, unphased by my aspect.