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[HoMM V]9 Race - Swamp! Is it needed?

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#38
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The suggestion is not bad, but it already seems similar to abilities for two races: mages and elves! We need something new! That's why I'm thinking about reducing initiative!

Or maybe not initiative? (because it's a common mechanic: death magic "slowdown"). Maybe it would be better to have an ability that reduces the movement range, like the "slowdown" spell in Heroes of Might and Magic III? It would be a real headache for the enemy... or a sub-skill to the main racial skill: the "swamp" skill creates a 5x5 (or other size) field of swamp tiles, making it very difficult for the enemy to move through...
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