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Frozen land.

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#29
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Thank you for the positive feedback. I really like the standard map "Warlords," and my map is somewhat similar to it. Usually, when I played against the AI, I didn't occupy more than 2 out of 8 sections, and I hunted the AI heroes that ventured into the center of the map (the defenses at the transitions from one section to another are more for the AI than for the player; I didn't want the AI to eliminate each other). Sometimes, after losing a hero, the defeated hero would appear in my tavern, and sometimes, after a long game, there were no free heroes left of the factions whose castles were present on the map.
Never say no to panda