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The opponent couldn't generate a decent starting position for a long time; they had two tech trees and three resource nodes. In a playable generation, I received two portals and a dungeon town. However, it turned out that things weren't as great as they seemed. The first portal was surrounded by a large group of monks, and the second was located five tiles away from the castle, but due to the terrain, it would take three days to reach it. I managed to gather everything, but by the time I left, I didn't have a well-developed hero. I had to stay at the starting town to upgrade Gurani and also collect the remaining three artifacts (upon investigation, it turned out that I wouldn't have found the fourth artifact). The opponent left earlier, but their army wasn't as strong as mine (11 archers and 23 ducks).
Thanks for the game!