And now about the Swamp! I'm thinking of giving it a building that will destroy artifacts for any resource! You could also add a building that turns any creature (except Necromancer and mechanical creatures) into a troglodyte! And one of the swamp heroes' skills would make it so that creatures turn into upgraded troglodytes! I haven't come up with the main skill for the Swamp heroes yet! But I have some thoughts about reducing the initiative and speed of hostile creatures due to swamp slowing! If anyone has other suggestions, write them!:)
Асха - Порядок! Ургаш - Хаос! Силат - Воздух!
Шаласса - Вода! Аркат - Пламя! Силанна - Земля!
Сар-Илам - Дракон-Маг! Эльрат - Свет! Маласса - Тьма!