Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
111 - I didn't have anything special; I kind of semi-bluffed by not taking a restart because all I saw was +2 power and many roads, but not a rich map. 112 - I wanted to take a restart, but with the last step on the observatory, I saw more +power and a +4 knowledge artifact on the grass, and a Pandora guarded by lots of air elementals. 113 - With another observatory, I noticed the opponent had 3 cons, but I decided to play on because, unless heavily blocked, I can find a way to rush. 114 - I took the box; the guard was 48 airs, and I had only 1 chain, but the terrain saved me, and I didn't lose much. My reward was all level 3 spells. 115 - Saw the opponent in the 3rd zone and prepared for a rush. 116 - Stood on the portal, and the opponent surrendered and defended in town. 117 - I attack in town. Personally, I dislike playing these maps because it's always unfair to one player. With mid roads, it doesn't happen as often; at least this time, I was lucky to be on the winning side. Thanks for playing!
The second game had no chance for me; thanks for the game!