There are many high-poly models. Perhaps we'll have to rework them later. But that's the least of our concerns.
- the model is clearly female,
- the colors are chosen correctly,
- the model isn't garbage (as is often the case in some mods that add heroes)
then in that case, the model will probably be usable. So, for Inferno, I suggest using the Shadia/Ila model and only creating an individual head. Right now, we have two and a half problems: the first is that the polygons lead to terrible slowdowns, the second is that the damn lighting pops up and obscures the model because the new model goes far beyond the boundaries of the model that was the basis, and the other half of the problem is that some of the new models don't really look like the hero's icon (for example, Deleb would have turned out better if they had given her a succubus head (or at least horns)
So, I suggest taking the Shadia/Ila model, replacing the head, and recoloring it - that's it! Oh, and also take away the necromancer's staff and give her something else (well, that's already done:) )
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...