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Let me illustrate the terrain more clearly. I think many will find it interesting and useful.
Here is a link to the program: H3CombatTerrain
Run the executable. To check the terrain, we need the coordinates (x, y) and the terrain type. It is selected as follows:
1 = Dirt
2 = Sand
4 = Grass
8 = Snow
16 = Swamp
32 = Rough
64 = Underground
128 = Lava
256 = Naval combat
f1 = Coast (terrain next to water)
f2 = Magic plains
f4 = Cursed ground
f8 = Holy ground
f16 = Evil fog
f32 = Clover field
f64 = Lucid pools
f128 = Fiery fields
f256 = Rocklands
f512 = Magic clouds
Enter the required information and view the terrain of the point. Note that the terrain changes when HD+ is enabled, so the calculations are only valid when the HD+ option is disabled.