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Round table

#3960
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zoog
Here, it's more about the "mice and cactus" principle, or perhaps people are simply afraid to play something unknown and unadvertised. 6LM is the most unbalanced template; Blue has a built-in 25% advantage for winning.
It's simply impossible to read this "expert" opinion anymore. Your favorite searches for overpowered strategies in games without roads are clearly the epitome of balance. How can you evaluate a template if you don't even understand it? This is evident in the results of your games against very weak opponents, which, to put it mildly, are not in your favor. And finally, I have a positive win rate with Blue in 6LM, and I don't see any problems with it at all, considering the color trade.
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