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#7637
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The streamer's interaction with viewers is a necessary measure, caused by the fact that nothing happens on the screen for a long time, and there is a need to somehow maintain the audience's attention. To consider this interaction as one of the goals of the game... I don't think so... I believe the opposite - if a streamer has time to interact with viewers, then it is a flaw in the game. Ideally, the player should be busy all the time, and even during the opponent's turn, if possible. For example, options are being considered for functionality that would allow, during the opponent's turn, to build chains, calculate moves and hero trajectories, study the readings of land/air scouting, so that all of this does not have to be done during one's own turn under a ticking timer.