StartAdvMapDialog(0);
OpenCircleFog(4,84,0,13,0);
If that's the case, the cutscene is still black, but there's also a small red and white triangle at the top of the screen.
OpenCircleFog(4,84,0,13,0);
StartAdvMapDialog(0);
If that's the case, the cutscene is simply skipped, and the game starts.